Files
lcbp3/frontend/components/common/status-badge.tsx

64 lines
2.1 KiB
TypeScript

import { Badge } from "@/components/ui/badge";
import { cn } from "@/lib/utils";
interface StatusBadgeProps {
status: string;
className?: string;
}
const statusConfig: Record<string, { label: string; variant: string }> = {
DRAFT: { label: "Draft", variant: "secondary" },
PENDING: { label: "Pending", variant: "warning" }, // Note: Shadcn/UI might not have 'warning' variant by default, may need custom CSS or use 'secondary'
IN_REVIEW: { label: "In Review", variant: "default" }, // Using 'default' (primary) for In Review
APPROVED: { label: "Approved", variant: "success" }, // Note: 'success' might need custom CSS
REJECTED: { label: "Rejected", variant: "destructive" },
CLOSED: { label: "Closed", variant: "outline" },
};
// Fallback for unknown statuses
const defaultStatus = { label: "Unknown", variant: "outline" };
export function StatusBadge({ status, className }: StatusBadgeProps) {
const config = statusConfig[status] || { label: status, variant: "default" };
// Mapping custom variants to Shadcn Badge variants if needed
// For now, we'll assume standard variants or rely on className overrides for colors
let badgeVariant: "default" | "secondary" | "destructive" | "outline" = "default";
let customClass = "";
switch (config.variant) {
case "secondary":
badgeVariant = "secondary";
break;
case "destructive":
badgeVariant = "destructive";
break;
case "outline":
badgeVariant = "outline";
break;
case "warning":
badgeVariant = "secondary"; // Fallback
customClass = "bg-yellow-500 hover:bg-yellow-600 text-white";
break;
case "success":
badgeVariant = "default"; // Fallback
customClass = "bg-green-500 hover:bg-green-600 text-white";
break;
case "info":
badgeVariant = "default";
customClass = "bg-blue-500 hover:bg-blue-600 text-white";
break;
default:
badgeVariant = "default";
}
return (
<Badge
variant={badgeVariant}
className={cn("uppercase", customClass, className)}
>
{config.label}
</Badge>
);
}