import { isDragActive } from './drag/state/is-active.mjs'; import { setupGesture } from './utils/setup.mjs'; /** * Filter out events that are not pointer events, or are triggering * while a Motion gesture is active. */ function filterEvents(callback) { return (event) => { if (event.pointerType === "touch" || isDragActive()) return; callback(event); }; } /** * Create a hover gesture. hover() is different to .addEventListener("pointerenter") * in that it has an easier syntax, filters out polyfilled touch events, interoperates * with drag gestures, and automatically removes the "pointerennd" event listener when the hover ends. * * @public */ function hover(elementOrSelector, onHoverStart, options = {}) { const [elements, eventOptions, cancel] = setupGesture(elementOrSelector, options); const onPointerEnter = filterEvents((enterEvent) => { const { target } = enterEvent; const onHoverEnd = onHoverStart(enterEvent); if (typeof onHoverEnd !== "function" || !target) return; const onPointerLeave = filterEvents((leaveEvent) => { onHoverEnd(leaveEvent); target.removeEventListener("pointerleave", onPointerLeave); }); target.addEventListener("pointerleave", onPointerLeave, eventOptions); }); elements.forEach((element) => { element.addEventListener("pointerenter", onPointerEnter, eventOptions); }); return cancel; } export { hover };